The Duskbloods Controls Hub
Switch 2 expectations for FromSoftware action combat before official layouts are published
The Duskbloods is an upcoming FromSoftware multiplayer action game directed by Hidetaka Miyazaki, built exclusively for Nintendo Switch 2. Until Nintendo or FromSoftware publishes a final control diagram, any full button map on fan sites would be guesswork. This hub collects provisional advice shaped by official trailers, the Closed Network Test window of August 21–23, 2026, and decades of FromSoft action-combat habits—without inventing unconfirmed inputs. For Joy-Con, Pro Controller, handheld habits, gyro caution, NSO checks, and CNT screenshot guidance, start with Switch 2 control prep.
Why controls matter before launch
PvPvE matches support up to eight Bloodsworn players competing for First Blood while Victory Points and dynamic events reshape each session. That loop blends melee pressure, firearm exchanges, mobility, and team coordination. On Switch 2 you will use Joy-Con, a Pro Controller, or handheld mode; Nintendo Switch Online is required for online play including the CNT. Muscle memory you build during the test will carry into hub customisation and role play as Destined Rivals or a Destined Companion, so it pays to enter with realistic expectations rather than PC-centric assumptions.
What we know from official material
Trailers show Bloodsworn wielding blades and firearms in gothic, Victorian, and early-modern spaces—including train-era architecture. Combat reads as deliberate and readable rather than arcade-flashy: spacing, timing, and target selection appear central. FromSoftware titles typically separate light and heavy attacks, dodges or rolls, lock-on, item use, and weapon skills. The Duskbloods likely maps those ideas onto Switch 2 face buttons, shoulders, and triggers, but exact assignments are not confirmed at the time of writing.
Provisional CNT advice (not a final layout)
Treat the following as preparation habits, not a published scheme:
- Keep thumbs on movement and camera — third-person PvPvE fights punish dropped awareness when events spawn across the map.
- Expect shoulder buttons for combat actions — prior FromSoft console ports often place strong attacks, skills, or aim on R/ZR; light attacks may sit on face buttons until official docs say otherwise.
- Plan a dedicated interact/role action — Destined Companion support and hub interactions may share a context button; avoid rebinding before you see in-game tutorials.
- Use gyro only if comfortable — Switch 2 supports refined motion; disable it early if it fights your aim with firearms shown in trailers.
- Check System Settings before sessions — stick sensitivity, button mapping (if offered), and vibration can be tuned without guessing in-match layouts.
During the CNT, open the in-game controls menu immediately and screenshot any layout Nintendo allows testers to share. We will update this hub once official diagrams ship.
Switch 2 hardware considerations
Handheld play may shrink the effective camera view in cluttered Victorian interiors. Pro Controller generally offers steadier aim for ranged exchanges glimpsed in footage. Joy-Con grip distance differs from PlayStation or Xbox muscle memory; give yourself one session to re-learn dodge timing. Battery and thermal performance are Nintendo platform concerns—short breaks between the five scheduled CNT windows help you stay consistent.
Related reading before you play
For match structure and team goals, read how to play PvPvE. For signup, preload, and session timing, start at the Network Test hub. Role-specific timing—when to press companion abilities versus duelist aggression—is covered in how to use roles and Bloodsworn roles.
What this hub will add after the CNT
Once testers confirm layouts, we will document default bindings, recommended remaps for accessibility, and differences between handheld and docked modes. Until then, prioritize learning what your character must do each fight over memorizing which button label fan charts assign.
Frequently Asked Questions
Quick answers drawn from official Network Test and Creator’s Voice details.
Has FromSoftware published official Switch 2 controls for The Duskbloods?
Not yet. Nintendo's store page and trailers describe gameplay but do not ship a final button diagram. Treat any complete layout online as speculation until confirmed.
Will the Closed Network Test use the same controls as the 2026 release?
Network tests often iterate on feedback. Expect the CNT layout to be representative but not guaranteed final. Note any changes between sessions and compare after launch updates.
Do I need a Pro Controller for the CNT?
No accessory is mandatory. Joy-Con and handheld are supported on Switch 2. Many players prefer Pro Controller for longer PvPvE sessions, but it is a comfort choice, not a stated requirement.
How do firearms and melee share inputs?
Trailers show weapon switching and combined arsenals, but input separation is unconfirmed. During the test, watch tutorial prompts and the controls menu rather than assuming PC-style number keys.