Bloodsworn

The Duskbloods Bloodsworn Hub

Superhuman warriors of special blood, summoned for First Blood during the Twilight of Humanity.

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Bloodsworn Hub

The Duskbloods are the collective name for Bloodsworn—player characters who have gained superhuman strength, speed, and combat techniques through special blood. FromSoftware director Hidetaka Miyazaki has described their aesthetic as vampire-like without leaning into classic horror monsters: a romantic, blood-soaked elegance rather than jump-scare gothic. If you are preparing for the Closed Network Test or tracking the planned 2026 Nintendo Switch 2 release, this hub is your starting point for who you play as and why they matter.

What Bloodsworn are

Bloodsworn are not ordinary soldiers pulled from a single era. During the Twilight of Humanity, they are summoned from different times and places to compete for First Blood—the right that official materials tie to moontears and end-of-days ritual. That premise explains why one match can feel Victorian gothic while another leans early modern: the roster and maps are built around collision, not a fixed historical setting. For Miyazaki’s end-of-days framing, moontears imagery, and why the collective is called Duskbloods, read Twilight of Humanity lore.

Official reveals and the Creator’s Voice presentation confirm more than twelve playable Bloodsworn at launch scope, each with distinct weapons—including firearms—and ability kits. Every character can also summon an entity to assist in combat, adding a second layer of identity beyond their primary kit. For how to evaluate those fighters without invented names or stats, read the roster overview; for how summons interact with match flow, pair this page with Summons, Movement and combat, Gameplay, and PvPvE rules.

Customisation and identity

Before you enter online matches of up to eight players, you shape a Bloodsworn through blood history and fate choices that influence appearance, abilities, characteristics, and social roles. That system is deeper than cosmetic sliders: it feeds the social PvPvE loop where you may hunt a Destined Rival or seek a Destined Companion for special rewards. Read Blood history and fate for the full customisation breakdown and Roles for rival and companion objectives.

Hub loop and rewards

Between Dusk Battles you return to a hub where you choose or refine your Bloodsworn, then queue into online multiplayer. Rewards accrue whether you win or lose—a design that encourages experimentation before you commit to a main. Build planning belongs in the Builds hub and hub customisation guide; treat early ideas as prep notes for the Network Test, not confirmed meta.

Where to go next

Use the pages below to drill into mechanics before you touch Controls or Maps. When the Closed Network Test opens, cross-check session rules on Network Test. For opinionated first impressions once hands-on coverage lands, see Review. Long-form walkthroughs live in Guides; roster comparisons will sit in Tier List once enough public data exists—without invented damage numbers.

FAQ

Frequently Asked Questions

Quick answers drawn from official Network Test and Creator’s Voice details.

Are Bloodsworn and Duskbloods the same thing?

In official wording, **Duskbloods** is the collective term for **Bloodsworn**—the superhuman warriors who fight for First Blood. This wiki uses both names the way Nintendo and FromSoftware do in trailers and Network Test copy.

How many Bloodsworn characters are planned?

Reveal materials reference **more than twelve** unique Bloodsworn, each with their own weapons and abilities. Exact roster size may change before the 2026 release; avoid treating fan lists as final.

Can every Bloodsworn summon something?

Yes. Each character can call an **entity** to assist during combat. Summon timing and strength will become clearer during the Closed Network Test—see [Gameplay](/gameplay/) for match context.

Do I customise my Bloodsworn before playing online?

You refine identity through **blood history** and **fate** in the hub, then enter up-to-eight-player online matches. Details are in [Blood history and fate](/bloodsworn/blood-history-fate/) and [Hub customisation](/builds/hub-customization/).